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"Solar Cell Islands" Concept in UE5

I was approached by a relative to help him with sketches of a concept for floating solar cell islands. Based on his drawings I designed the islands in Blender where I also textured them, with some help of Photoshop. I then imported everything to Unreal where I created a water ocean actor and took these pictures using the built in Sequencer. Lighting was a basic day setup with Lumen, nothing fancy. Post edit slightly in Photoshop.

Wide shot of the solar cell island.

Wide shot of the solar cell island.

Close up of the solar cell panels.

Close up of the solar cell panels.

Close up of the solar cell panels.

Close up of the solar cell panels.

Wide shot of the solar cell island.

Wide shot of the solar cell island.

Wide shot of the solar cell islands.

Wide shot of the solar cell islands.

Close up of the solar cell panels.

Close up of the solar cell panels.