Car modelling in #BLENDER 3.0 is so much fun! After completing the Blender 2.83 fundamentals course I decided to have a go at car modelling. Having no idea where to begin I ended up just trying to figure it out as I went along. I picked up a few tips and tricks along the way, such as the "Solidify", "Mirror" and "Subdivision" modifiers helping with the process, but the rest was mostly trial and error.
For the final render in Eevee I used this amazing add-on called "Screen space global illumination" which adds GI (Global Illumination) to your Eevee renders.
Introduced in 1995, the LEGENDARY Lamborghini Diablo SV (Super Veloce) builds upon the already amazing Diablo from 1990. Powered by an immensely powerful 5.7L V12 rear mounted engine outputting 510 hp, the SV was priced to be the entry-level Diablo model, but there is nothing "entry-level" about this car. Arguably one of the best looking cars of all time - the Lamborghini Diablo SV has and always will have a special place in my heart. ๐งก๐
Modeled: BLENDER 3.0 Alpha
Rendered: EEVEE
Edit & VFX: Adobe Premiere Pro CC w/ Red Giant Universe
Grade: Filmconvert Nitrate
Short animation featuring Lamborghini Diablo SV with breakdown of model