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Michael Tiedtke
3D Generalist / Unreal Engine / Technical Artist & Educator
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Selected Works
Unreal Engine
Characters
Animation
Environments
Compositing & VFX
Image Composite/Retouch
Asset Creation
Tools, Shaders & Pipeline
UE5 Cinematic: Need For Speed High Stakes - REMASTERED
3D Animated Film: STIFF (USD & Lumen + Pathtracing)
Sams Garage - Developing a Control Rig for cars in UE5
Rachel Teller from NFSU2 - Digital Double
2D Animation: Lind & Bagge Launch Video
"It's a me!" Animating myself as a MetaHuman using Performance Capture
"Man of Constant Sorrow" Trying out AccuLips in iClone 8
"Moving In Day" Trying Out Optical MoCap
"Pinkie Pie" 3D model
"Kickbike Fail" Character Animation in Maya
"Cannon" My First Render from Unreal Engine 4.26
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