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Michael Tiedtke
3D Generalist / Unreal Engine / Technical Artist & Educator
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Unreal Engine
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Image Composite/Retouch
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Purple Dash 💜
Lamborghini Diablo SV (Version 2) Optimization Project
"Lamborghini Diablo SV" 3D model
Porsche 911 GT2 (993) Generation High Poly Model
"Honda Civic Type R (NFS4 High Stakes)" Asset Texturing
"Chevrolet Caprice Police Car -94" High Poly Model
Chevrolet Corvette C5 Z06 -97 (Revisited)
"Lamp Material" Sculpting like ZBrush but with 2D images in Designer
"Goblet Of Fire" ZBrush Sculpture and Blue Fire in UE5 Niagara
Dr. Bombay Bobblehead
"Deep Thought" SP Training Texturing
"Gonk Droid" model in Maya
"Octopus Cinema Camera" modeling in Blender 2.82
"Modular House" Practice in Blender
"Student Workstation" Milestone: First Maya Render
"Diorama" in Maya 2022
"Hammer" Hard surface modeling in Maya
"Low Poly House" modeling in Cinema4D
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