My recreation of Rachel’s garage exterior in Unreal Engine 5, made for my NFSU2 Reworked project.
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I built the environment by kitbashing assets from Fab, creating the garage door and “tiedtke” graffiti myself, and using Niagara for the scene’s effects.
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The cars on the street were deliberately limited to models from 1990–2004 to keep the setting consistent with the original game’s timeframe.
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Interested in working together on an environment for your project? Get in touch through ArtStation or email—I’d be happy to discuss what you have in mind.
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❤️️ Tutorials: https://www.youtube.com/@tiedtkeio
💾 Tools & assets: https://tiedtke.gumroad.com
✉️ Business inquiries: [michael.tiedtke.jb@gmail.com](mailto:michael.tiedtke.jb@gmail.com)